Atagek
NPC FACTION · #4 · ATAGE
← FactionsFaction record
Source: retained Illyriad Factions feed. These dates describe stored observations, not the last successful poll or exact in-game event time. Unchanged snapshots can be deduplicated.
Default standings
Direction is from Atagek to the target below. Reverse standings may differ. These are feed defaults, not actual player or alliance standings; those are unavailable from this source. Hub proximity does not measure diplomatic standing.
Race defaults
| Target race | Default standing |
|---|---|
| HumanID: 1 |
|
| ElfID: 2 |
|
| DwarfID: 3 |
|
| OrcID: 4 |
|
Faction defaults
| Target faction | Default standing |
|---|---|
| No default faction standings recorded. Missing is not neutral or zero. | |
Names and IDs are retained feed labels. A linked faction profile shows its own retained record.
Current faction hubs
Source: retained Illyriad Faction Hubs feed, observed independently of the faction feed. Map links use the recorded hub coordinates.
| Hub / coordinates | Descriptions | Last recorded hub change |
|---|---|---|
| Gilakek (-920, -553)#112 | Gilakek stands on an artificial plateau, faced with pale stone, white walls rising from the jungle canopy. The administration of the city is said to be split - unevenly - between two lodges, the Jaguars and the Eagles. The Jaguars are currently the dominant force, and visitors, who would expect the warlike Atagek to be constantly squabbling, report with surprise that the Eagles seem to accept their lesser status. This divided society is, by all reports, surprisingly harmonious. |
Recorded faction changes
Latest 100 retained faction observations, newest first. This is a bounded faction audit, not a hub-change or player/alliance-standing history. Before and after labels come from each observation.
No faction changes recorded in the retained history.
The initial import establishes a baseline. No recorded changes does not prove the faction never changed. Retained coverage may have gaps; missing values are not zero, and feed absence does not prove an in-game removal.