Udan Tebriz
NPC FACTION · #54 · UDAN
← FactionsFaction record
Source: retained Illyriad Factions feed. These dates describe stored observations, not the last successful poll or exact in-game event time. Unchanged snapshots can be deduplicated.
Default standings
Direction is from Udan Tebriz to the target below. Reverse standings may differ. These are feed defaults, not actual player or alliance standings; those are unavailable from this source. Hub proximity does not measure diplomatic standing.
Race defaults
| Target race | Default standing |
|---|---|
| HumanID: 1 |
|
| ElfID: 2 |
|
| DwarfID: 3 |
|
| OrcID: 4 |
|
Faction defaults
| Target faction | Default standing |
|---|---|
| Azure ThroneID: 5 |
|
| Raja MetuID: 41 |
|
| HashashinID: 77 |
|
| ParlanID: 40 |
|
Names and IDs are retained feed labels. A linked faction profile shows its own retained record.
Current faction hubs
Source: retained Illyriad Faction Hubs feed, observed independently of the faction feed. Map links use the recorded hub coordinates.
| Hub / coordinates | Descriptions | Last recorded hub change |
|---|---|---|
| Tubriq (395, -692)#138 | The people of Tubriq have a reputation for not playing by other people's rules. Or as their enemies would say, a reputation for ignoring laws. The city has been linked with piracy and brigandage, smugglers are said to operate freely here, and it is unique for having, alongside the usual trade guilds, an Honourable Company of Professional Pillagers represented on its city council. | |
| Udalia (385, -586)#137 | The city is famed for its market – not so much as a commercial centre, but simply for its strangeness.<br><br> The Sultan of Udan Tebriz has decreed that, by law, the market of Udalia must be the most vibrant, most diverse, in all of Elgea. The market's administrators are therefore obliged to encourage the import of bizarre and useless goods which nobody buys, and to ensure that a range of unusual (and often talentless) street performers are on hand to add colour to the bazaars. A walk in the market is therefore, full of surprises and wonders for the casual traveller... if not necessarily to the tastes of a serious merchant. |
Recorded faction changes
Latest 100 retained faction observations, newest first. This is a bounded faction audit, not a hub-change or player/alliance-standing history. Before and after labels come from each observation.
No faction changes recorded in the retained history.
The initial import establishes a baseline. No recorded changes does not prove the faction never changed. Retained coverage may have gaps; missing values are not zero, and feed absence does not prove an in-game removal.