NPC FACTION · #66 · TRAPP

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Faction record

Source: retained Illyriad Factions feed. These dates describe stored observations, not the last successful poll or exact in-game event time. Unchanged snapshots can be deduplicated.

Default standings

Direction is from Trappers to the target below. Reverse standings may differ. These are feed defaults, not actual player or alliance standings; those are unavailable from this source. Hub proximity does not measure diplomatic standing.

Race defaults

Trappers → target race · outgoing defaults
Target raceDefault standing
HumanID: 1
ElfID: 2
DwarfID: 3
OrcID: 4

Faction defaults

Trappers → target faction · outgoing defaults
Target factionDefault standing
DaedalonsID: 10
Illyria Trade CouncilID: 65
Foshnu Ob WulporID: 78

Names and IDs are retained feed labels. A linked faction profile shows its own retained record.

Current faction hubs

Source: retained Illyriad Faction Hubs feed, observed independently of the faction feed. Map links use the recorded hub coordinates.

Hub / coordinatesDescriptionsLast recorded hub change
Tringar Trading Post (-705, 671)#14

Ice. Ice, and snow. This is a visitor's first impression when visiting the Trappers - and, frankly, it is their last. The Trading Post is in the middle of nowhere, and consists of little more than some fragile-looking wooden huts on a steep-sided plateau. Some may fell pity for the thin and poor people, whilst the more astute may notice the happiness in their eyes, but all agree - the overwhelming impression of the Tringar Trading Post is ice, cold, and snow.

Trade description

It is a brave and foolish man who will ever clap his eyes on this Trading Post of the Trappers. The Post lies on the banks of an icy river, and is surrounded by a whirlwind of snow and wind all year 'round. The Post - if it can be called a post, rather than a collection of ramshackle wooden huts - is quiet, with no activity to mention, save the occasional flicker of movement as a door is opened. The people are thin, and wear animal furs. Their hair is often long and unkempt, and many people die in this desolate place before their first year. One must wonder at the minds that believe that such an existence is worthwhile - even desirable. For the Trappers, despite the horror of their surroundings, are happy there. They live peacefully in the belief that their ancestors gave this land, meagre as it is, to them, so they live in the far corner of the world where few dare to live, content in their poverty and at peace with the cold.

Recorded faction changes

Latest 100 retained faction observations, newest first. This is a bounded faction audit, not a hub-change or player/alliance-standing history. Before and after labels come from each observation.

No faction changes recorded in the retained history.

The initial import establishes a baseline. No recorded changes does not prove the faction never changed. Retained coverage may have gaps; missing values are not zero, and feed absence does not prove an in-game removal.