NPC FACTION · #87 · GUUL

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Faction record

Source: retained Illyriad Factions feed. These dates describe stored observations, not the last successful poll or exact in-game event time. Unchanged snapshots can be deduplicated.

Default standings

Direction is from Guul-Hai to the target below. Reverse standings may differ. These are feed defaults, not actual player or alliance standings; those are unavailable from this source. Hub proximity does not measure diplomatic standing.

Race defaults

Guul-Hai → target race · outgoing defaults
Target raceDefault standing
No default race standings recorded. Missing is not neutral or zero.

Faction defaults

Guul-Hai → target faction · outgoing defaults
Target factionDefault standing
No default faction standings recorded. Missing is not neutral or zero.

Names and IDs are retained feed labels. A linked faction profile shows its own retained record.

Current faction hubs

Source: retained Illyriad Faction Hubs feed, observed independently of the faction feed. Map links use the recorded hub coordinates.

Hub / coordinatesDescriptionsLast recorded hub change
Eshtuk (747, -3171)#152

Eshtuk, travellers report, is a ghost town. There are a few empty huts, a collapsed warehouse, an over-grown market square. There is nothing here... though travellers who try to stay the night often go missing, and a traders' rumour tells that the town is inhabited by some monstrous beast, which devours the unwary.<br><br>Some canny traders smile at these stories. The deserted village, they say, is just a decoy. Eshtuk itself is not where, nor what, one expects.

Ijek (879, -2803)#153

Animal paths circle about a dense expanse of woodland, and Ijek is said to be in the middle of that. Occasionally travellers, skirting the area, glimpse what might be the tops of wooden towers, poking out from the trees deep within this thicket.<br><br>But there is no visible way through the brambles and thorns into the dark wood. It is said that only the elusive Gull-Hai know how to get in to Ijek, and they themselves are rarely seen, let alone spoken with.

Recorded faction changes

Latest 100 retained faction observations, newest first. This is a bounded faction audit, not a hub-change or player/alliance-standing history. Before and after labels come from each observation.

No faction changes recorded in the retained history.

The initial import establishes a baseline. No recorded changes does not prove the faction never changed. Retained coverage may have gaps; missing values are not zero, and feed absence does not prove an in-game removal.