Dyadans
NPC FACTION · #82 · DYADA
← FactionsFaction record
Source: retained Illyriad Factions feed. These dates describe stored observations, not the last successful poll or exact in-game event time. Unchanged snapshots can be deduplicated.
Default standings
Direction is from Dyadans to the target below. Reverse standings may differ. These are feed defaults, not actual player or alliance standings; those are unavailable from this source. Hub proximity does not measure diplomatic standing.
Race defaults
| Target race | Default standing |
|---|---|
| HumanID: 1 |
|
| ElfID: 2 |
|
| DwarfID: 3 |
|
| OrcID: 4 |
|
Faction defaults
| Target faction | Default standing |
|---|---|
| Zau BrulkID: 52 |
|
| Kingdom of TalID: 28 |
|
| UdaimanID: 53 |
|
Names and IDs are retained feed labels. A linked faction profile shows its own retained record.
Current faction hubs
Source: retained Illyriad Faction Hubs feed, observed independently of the faction feed. Map links use the recorded hub coordinates.
| Hub / coordinates | Descriptions | Last recorded hub change |
|---|---|---|
| Dyadin (123, -534)#132 | Dyadin has no walls, and no armies. Traders, scholars, and wanderers find the straight roads through the forests easy to follow - the paths broad and the ground soft. But attackers who have sought out this tempting, soft target, report becoming hopelessly lost in the woods, ensnared by brambles as they stumble along winding rocky paths. No trader has ever had difficulty finding the place. No raider has ever found a way through the forest. |
Recorded faction changes
Latest 100 retained faction observations, newest first. This is a bounded faction audit, not a hub-change or player/alliance-standing history. Before and after labels come from each observation.
No faction changes recorded in the retained history.
The initial import establishes a baseline. No recorded changes does not prove the faction never changed. Retained coverage may have gaps; missing values are not zero, and feed absence does not prove an in-game removal.