NPC FACTION · #71 · CRIMS

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Faction record

Source: retained Illyriad Factions feed. These dates describe stored observations, not the last successful poll or exact in-game event time. Unchanged snapshots can be deduplicated.

Default standings

Direction is from Crimson Skulls to the target below. Reverse standings may differ. These are feed defaults, not actual player or alliance standings; those are unavailable from this source. Hub proximity does not measure diplomatic standing.

Race defaults

Crimson Skulls → target race · outgoing defaults
Target raceDefault standing
HumanID: 1
ElfID: 2
DwarfID: 3
OrcID: 4

Faction defaults

Crimson Skulls → target faction · outgoing defaults
Target factionDefault standing
Pax OrcanaID: 72
Tipu KhanID: 50
Sma UrukID: 25
Forbidden EmpireID: 18
KanchalkaID: 27
Wen Kun DynastyID: 56
Fratri HominisID: 7
Sundog GithID: 67

Names and IDs are retained feed labels. A linked faction profile shows its own retained record.

Current faction hubs

Source: retained Illyriad Faction Hubs feed, observed independently of the faction feed. Map links use the recorded hub coordinates.

Hub / coordinatesDescriptionsLast recorded hub change
Fah Strigz Doraz (518, 61)#68

The leaders of the Crimson Skulls were young warriors when the great Orc Uprising was crushed in the year 986. Now grizzled veterans, they have rebuilt the decaying stronghold of Fah Strigz Doraz so that it might repulse any assault. They think that they are still at war with the humans, and that they must avenge the treasons of those, such as the Pax Orcana and the Sundog Gith, who they say have deserted the great cause of the Uprising.<br><br>The Crimson Skulls are not coy. They growl that this city will be at the forefront of the next great offensive. But what is not clear is when such an offensive will come, nor who the target might be – they have so many enemies to choose from.

Madh Kala Uruk (623, 114)#67

When the tattered remnants of the great Orc Uprising stumbled into this ruined citadel, they did not expect to stay for long. But their allies had abandoned them, and few Orcs wished to rally to a lost cause. So they rebuilt this stronghold, an in the last decades their fame – for ferocity, for zeal, for cruelty, for aggression – has spread. Young Orcs have flocked to the fortress, dragging slaves with them, and now the Crimson Skulls flourish. Their stronghold is not a welcoming destination for an Elven trader, to be sure, but Orcish visitors find it welcoming and invigorating, although violent, even by Orc standards.

Recorded faction changes

Latest 100 retained faction observations, newest first. This is a bounded faction audit, not a hub-change or player/alliance-standing history. Before and after labels come from each observation.

No faction changes recorded in the retained history.

The initial import establishes a baseline. No recorded changes does not prove the faction never changed. Retained coverage may have gaps; missing values are not zero, and feed absence does not prove an in-game removal.